Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingBlue-White Wooden Shield
shieldVerified
Elden RingBoiled Crab
itemNot yet verified
Elden RingBoiled Prawn
itemNot yet verified
Elden RingBolt
ammunitionPartially verified
Elden RingBolt of Gransax
weaponVerified
Elden RingBoltdrake Talisman
talismanVerified
Elden RingBoltdrake Talisman +1
talismanVerified
Elden RingBoltdrake Talisman +2
talismanVerified
Shadow of the ErdtreeBoltdrake Talisman +3
talismanVerified
Shadow of the ErdtreeBondstone
itemVerified
Elden RingBone Arrow
ammunitionNot yet verified
Elden RingBone Arrow (Fletched)
ammunitionNot yet verified
Elden RingBone Ballista Bolt
ammunitionNot yet verified
Elden RingBone Bolt
ammunitionNot yet verified
Shadow of the ErdtreeBone Bow
weaponVerified
Elden RingBone Dart
itemPartially verified
Elden RingBone Great Arrow
ammunitionNot yet verified
Elden RingBone Great Arrow (Fletched)
ammunitionNot yet verified
Elden RingBone Peddler's Bell Bearing
itemNot yet verified
Shadow of the ErdtreeBonny Butchering Knife
weaponVerified
Elden RingBow
itemNot yet verified
Shadow of the ErdtreeBraided Arm Wraps
armorNot yet verified
Shadow of the ErdtreeBraided Cord Robe
armorNot yet verified
Elden RingBrass Shield
shieldNot yet verified
Elden RingBravo!
itemNot yet verified
Elden RingBriar Armor
armorNot yet verified
Elden RingBriar Armor (Altered)
armorNot yet verified
Elden RingBriar Gauntlets
armorNot yet verified
Elden RingBriar Greatshield
shieldNot yet verified
Elden RingBriar Greaves
armorNot yet verified
Elden RingBriar Helm
armorNot yet verified
Elden RingBrick Hammer
weaponVerified
Elden RingBroadsword
weaponNot yet verified
Shadow of the ErdtreeBroken Rune
itemPartially verified
Elden RingBuckler
shieldNot yet verified
Elden RingBudding Cave Moss
itemPartially verified
Elden RingBudding Horn
itemPartially verified
Elden RingBull-Goat Armor
armorNot yet verified
Elden RingBull-Goat Gauntlets
armorNot yet verified
Elden RingBull-Goat Greaves
armorNot yet verified
Elden RingBull-Goat Helm
armorNot yet verified
Elden RingBull-Goat's Talisman
talismanVerified
Elden RingBurred Bolt
ammunitionPartially verified
Elden RingButchering Knife
weaponNot yet verified
Elden RingBy My Sword
itemNot yet verified
Elden RingCaestus
weaponNot yet verified
Shadow of the ErdtreeCall of Tibia
itemPartially verified
Elden RingCalm Down!
itemNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.