Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingExplosive Stone Clump
itemPartially verified
Elden RingExtreme Repentance
itemNot yet verified
Elden RingEye of Yelough
itemPartially verified
Elden RingEye Surcoat
armorVerified
Elden RingFaded Erdleaf Flower
itemNot yet verified
Elden RingFaith-knot Crystal Tear
itemVerified
Elden RingFaithful's Canvas Talisman
talismanVerified
Elden RingFalchion
weaponNot yet verified
Elden RingFallingstar Beast Jaw
weaponNot yet verified
Shadow of the ErdtreeFalx
weaponNot yet verified
Elden RingFamily Heads
weaponNot yet verified
Elden RingFan Daggers
itemPartially verified
Elden RingFancy Spin
itemNot yet verified
Shadow of the ErdtreeFang Helm
armorNot yet verified
Elden RingFell Omen Cloak
armorNot yet verified
Elden RingFestering Bloody Finger
itemPartially verified
Elden RingFestive Garb
armorNot yet verified
Elden RingFestive Garb (Altered)
armorNot yet verified
Shadow of the ErdtreeFestive Grease
itemPartially verified
Elden RingFestive Hood
armorNot yet verified
Elden RingFestive Hood (Altered)
armorNot yet verified
Elden RingFetid Pot
itemNot yet verified
Elden RingFevor's Cookbook [1]
itemVerified
Elden RingFevor's Cookbook [2]
itemNot yet verified
Elden RingFevor's Cookbook [3]
itemNot yet verified
Elden RingFia's Hood
armorNot yet verified
Elden RingFia's Robe
armorNot yet verified
Elden RingFia's Robe (Altered)
armorNot yet verified
Shadow of the ErdtreeFine Crucible Feather Talisman
talismanVerified
Elden RingFinger Maiden Fillet
armorVerified
Elden RingFinger Maiden Robe
armorPartially verified
Elden RingFinger Maiden Robe (Altered)
armorNot yet verified
Elden RingFinger Maiden Shoes
armorVerified
Shadow of the ErdtreeFinger Mimic
itemNot yet verified
Shadow of the ErdtreeFinger Robe
armorNot yet verified
Elden RingFinger Seal
weaponNot yet verified
Elden RingFinger Severer
itemPartially verified
Elden RingFinger Snap
itemNot yet verified
Shadow of the ErdtreeFinger-Weaver's Cookbook [1]
itemVerified
Shadow of the ErdtreeFinger-Weaver's Cookbook [2]
itemVerified
Elden RingFingerprint Armor
armorNot yet verified
Elden RingFingerprint Armor (Altered)
armorNot yet verified
Elden RingFingerprint Gauntlets
armorNot yet verified
Elden RingFingerprint Grape
itemNot yet verified
Elden RingFingerprint Greaves
armorNot yet verified
Elden RingFingerprint Helm
armorNot yet verified
Shadow of the ErdtreeFingerprint Nostrum
itemPartially verified
Elden RingFingerprint Stone Shield
shieldVerifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.