Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingHolyproof Dried Liver
itemPartially verified
Shadow of the ErdtreeHolyproof Pickled Liver
itemPartially verified
Elden RingHookclaws
weaponVerified
Elden RingHorn Bow
weaponVerified
Shadow of the ErdtreeHorn-Strewn Excrement
itemNot yet verified
Shadow of the ErdtreeHorned Bairn
itemNot yet verified
Shadow of the ErdtreeHorned Warrior Armor
armorNot yet verified
Shadow of the ErdtreeHorned Warrior Gauntlets
armorNot yet verified
Shadow of the ErdtreeHorned Warrior Greaves
armorNot yet verified
Shadow of the ErdtreeHorned Warrior Helm
armorNot yet verified
Shadow of the ErdtreeHorned Warrior's Greatsword
weaponNot yet verified
Shadow of the ErdtreeHorned Warrior's Sword
weaponNot yet verified
Elden RingHorse Crest Wooden Shield
shieldNot yet verified
Elden RingHoslow's Armor
armorNot yet verified
Elden RingHoslow's Armor (Altered)
armorNot yet verified
Elden RingHoslow's Gauntlets
armorNot yet verified
Elden RingHoslow's Greaves
armorNot yet verified
Elden RingHoslow's Helm
armorNot yet verified
Elden RingHoslow's Oath
itemNot yet verified
Elden RingHoslow's Petal Whip
weaponNot yet verified
Elden RingHost's Trick-Mirror
talismanNot yet verified
Elden RingHuman Bone Shard
itemPartially verified
Elden RingIce Crest Shield
shieldVerified
Elden RingIcerind Hatchet
weaponNot yet verified
Elden RingIcon Shield
shieldVerified
Shadow of the ErdtreeIgon's Armor
armorNot yet verified
Shadow of the ErdtreeIgon's Armor (Altered)
armorNot yet verified
Shadow of the ErdtreeIgon's Bell Bearing
itemNot yet verified
Shadow of the ErdtreeIgon's Cookbook [1]
itemVerified
Shadow of the ErdtreeIgon's Cookbook [2]
itemVerified
Shadow of the ErdtreeIgon's Furled Finger
itemNot yet verified
Shadow of the ErdtreeIgon's Gauntlets
armorNot yet verified
Shadow of the ErdtreeIgon's Greatbow
weaponNot yet verified
Shadow of the ErdtreeIgon's Harpoon
ammunitionNot yet verified
Shadow of the ErdtreeIgon's Helm
armorNot yet verified
Shadow of the ErdtreeIgon's Helm (Altered)
armorNot yet verified
Shadow of the ErdtreeIgon's Loincloth
armorNot yet verified
Elden RingIji's Bell Bearing
itemNot yet verified
Elden RingIji's Mirrorhelm
armorNot yet verified
Elden RingImbued Sword Key
itemPartially verified
Elden RingImmunizing Cured Meat
itemPartially verified
Elden RingImmunizing Horn Charm
talismanVerified
Elden RingImmunizing Horn Charm +1
talismanNot yet verified
Shadow of the ErdtreeImmunizing Horn Charm +2
talismanNot yet verified
Elden RingImmunizing White Cured Meat
itemPartially verified
Elden RingImp Head (Cat)
armorNot yet verified
Elden RingImp Head (Corpse)
armorVerified
Elden RingImp Head (Elder)
armorVerifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.