Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Assassin's Prayerbook

itemNot yet verified
Elden Ring

Astrologer Gloves

armorNot yet verified
Elden Ring

Astrologer Hood

armorNot yet verified
Elden Ring

Astrologer Robe

armorNot yet verified
Elden Ring

Astrologer Robe (Altered)

armorNot yet verified
Elden Ring

Astrologer Trousers

armorNot yet verified
Elden Ring

Astrologer's Staff

weaponNot yet verified
Elden Ring

Axe of Godfrey

weaponNot yet verified
Elden Ring

Axe of Godrick

weaponNot yet verified
Elden Ring

Axe Talisman

talismanPartially verified
Elden Ring

Azur's Glintstone Crown

armorNot yet verified
Elden Ring

Azur's Glintstone Robe

armorNot yet verified
Elden Ring

Azur's Glintstone Staff

weaponVerified
Elden Ring

Azur's Manchettes

armorNot yet verified
Shadow of the Erdtree

Backhand Blade

weaponVerified
Elden Ring

Baldachin's Blessing

itemNot yet verified
Elden Ring

Balled Up

itemNot yet verified
Elden Ring

Ballista Bolt

ammunitionPartially verified
Elden Ring

Bandit Boots

armorNot yet verified
Elden Ring

Bandit Garb

armorNot yet verified
Elden Ring

Bandit Manchettes

armorNot yet verified
Elden Ring

Bandit Mask

armorNot yet verified
Elden Ring

Bandit's Curved Sword

weaponNot yet verified
Elden Ring

Banished Knight Armor

armorNot yet verified
Elden Ring

Banished Knight Armor (Altered)

armorNot yet verified
Elden Ring

Banished Knight Gauntlets

armorNot yet verified
Elden Ring

Banished Knight Greaves

armorNot yet verified
Elden Ring

Banished Knight Helm

armorNot yet verified
Elden Ring

Banished Knight Helm (Altered)

armorNot yet verified
Elden Ring

Banished Knight's Greatsword

weaponNot yet verified
Elden Ring

Banished Knight's Halberd

weaponNot yet verified
Elden Ring

Banished Knight's Shield

shieldNot yet verified
Shadow of the Erdtree

Barbed Staff-Spear

weaponNot yet verified
Elden Ring

Bastard Sword

weaponNot yet verified
Elden Ring

Bastard's Stars

weaponNot yet verified
Elden Ring

Battle Axe

weaponNot yet verified
Elden Ring

Battle Hammer

weaponNot yet verified
Shadow of the Erdtree

Battlefield Priest's Cookbook [1]

itemVerified
Shadow of the Erdtree

Battlefield Priest's Cookbook [2]

itemNot yet verified
Shadow of the Erdtree

Battlefield Priest's Cookbook [3]

itemVerified
Shadow of the Erdtree

Battlefield Priest's Cookbook [4]

itemVerified
Elden Ring

Battlemage Legwraps

armorNot yet verified
Elden Ring

Battlemage Manchettes

armorNot yet verified
Elden Ring

Battlemage Robe

armorNot yet verified
Elden Ring

Beast Blood

itemPartially verified
Elden Ring

Beast Champion Armor

armorNot yet verified
Elden Ring

Beast Champion Armor (Altered)

armorNot yet verified
Elden Ring

Beast Champion Gauntlets

armorNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.