Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

48 / 2349

Elden Ring

Heavy Crossbow

weaponNot yet verified
Elden Ring

Hefty Beast Bone

itemPartially verified
Shadow of the Erdtree

Hefty Cracked Pot

itemPartially verified
Shadow of the Erdtree

Hefty Fetid Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Fire Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Fly Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Freezing Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Frenzied Flame Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Furnace Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Lightning Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Magic Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Oil Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Poison Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Rancor Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Red Lightning Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Rock Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Rot Pot

itemNot yet verified
Shadow of the Erdtree

Hefty Volcano Pot

itemNot yet verified
Shadow of the Erdtree

Helm of Night

armorVerified
Shadow of the Erdtree

Helm of Solitude

armorNot yet verified
Elden Ring

Helphen's Steeple

weaponNot yet verified
Elden Ring

Herba

itemPartially verified
Shadow of the Erdtree

Herbalist's Bell Bearing

itemVerified
Elden Ring

Hermit Merchant's Bell Bearing [1]

itemNot yet verified
Elden Ring

Hermit Merchant's Bell Bearing [2]

itemNot yet verified
Elden Ring

Hermit Merchant's Bell Bearing [3]

itemNot yet verified
Elden Ring

Hero's Rune [1]

itemPartially verified
Elden Ring

Hero's Rune [2]

itemVerified
Elden Ring

Hero's Rune [3]

itemVerified
Elden Ring

Hero's Rune [4]

itemVerified
Elden Ring

Hero's Rune [5]

itemVerified
Elden Ring

Hierodas Glintstone Crown

armorVerified
Elden Ring

High Page Clothes

armorNot yet verified
Elden Ring

High Page Clothes (Altered)

armorNot yet verified
Elden Ring

High Page Hood

armorNot yet verified
Shadow of the Erdtree

High Priest Gloves

armorNot yet verified
Shadow of the Erdtree

High Priest Hat

armorNot yet verified
Shadow of the Erdtree

High Priest Robe

armorNot yet verified
Shadow of the Erdtree

High Priest Undergarments

armorNot yet verified
Shadow of the Erdtree

Highland Attire

armorVerified
Elden Ring

Highland Axe

weaponVerified
Elden Ring

Highwayman Cloth Armor

armorNot yet verified
Elden Ring

Highwayman Gauntlets

armorNot yet verified
Elden Ring

Highwayman Hood

armorNot yet verified
Shadow of the Erdtree

Hole-Laden Necklace

itemNot yet verified
Elden Ring

Holy Grease

itemPartially verified
Elden Ring

Holy Water Pot

itemNot yet verified
Elden Ring

Holy-Shrouding Cracked Tear

itemNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.