Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Shadow of the Erdtree

Ruins Map (2nd)

itemNot yet verified
Shadow of the Erdtree

Ruins Map (3rd)

itemNot yet verified
Elden Ring

Ruler's Mask

armorVerified
Elden Ring

Ruler's Robe

armorVerified
Elden Ring

Rune Arc

itemPartially verified
Shadow of the Erdtree

Rune of an Unsung Hero

itemVerified
Elden Ring

Ruptured Crystal Tear

itemNot yet verified
Elden Ring

Rusted Anchor

weaponNot yet verified
Elden Ring

Rusty Key

itemVerified
Elden Ring

Rya's Necklace

itemNot yet verified
Elden Ring

Rykard's Great Rune

itemNot yet verified
Elden Ring

Sacramental Bud

itemPartially verified
Shadow of the Erdtree

Sacred Bloody Flesh

itemPartially verified
Elden Ring

Sacred Crown Helm

armorNot yet verified
Elden Ring

Sacred Order Pot

itemNot yet verified
Elden Ring

Sacred Relic Sword

weaponNot yet verified
Elden Ring

Sacred Scorpion Charm

talismanNot yet verified
Elden Ring

Sacred Tear

itemVerified
Elden Ring

Sacrificial Axe

weaponNot yet verified
Elden Ring

Sacrificial Twig

talismanPartially verified
Elden Ring

Sage Hood

armorVerified
Elden Ring

Sage Robe

armorVerified
Elden Ring

Sage Trousers

armorVerified
Shadow of the Erdtree

Salza's Hood

armorNot yet verified
Elden Ring

Sanctified Whetblade

itemVerified
Elden Ring

Sanctuary Stone

itemPartially verified
Shadow of the Erdtree

Sanguine Amaryllis

itemPartially verified
Elden Ring

Sanguine Noble Hood

armorNot yet verified
Elden Ring

Sanguine Noble Robe

armorNot yet verified
Elden Ring

Sanguine Noble Waistcloth

armorNot yet verified
Shadow of the Erdtree

Scadutree Fragment

itemPartially verified
Elden Ring

Scale Armor

armorNot yet verified
Elden Ring

Scaled Armor

armorNot yet verified
Elden Ring

Scaled Armor (Altered)

armorNot yet verified
Elden Ring

Scaled Gauntlets

armorNot yet verified
Elden Ring

Scaled Greaves

armorNot yet verified
Elden Ring

Scaled Helm

armorNot yet verified
Shadow of the Erdtree

Scarlet Bud

itemPartially verified
Elden Ring

Scarlet Tabard

armorNot yet verified
Elden Ring

Scavenger's Curved Sword

weaponVerified
Elden Ring

Scepter of the All-Knowing

weaponNot yet verified
Elden Ring

Scimitar

weaponNot yet verified
Elden Ring

Scorpion Kite Shield

shieldNot yet verified
Shadow of the Erdtree

Scorpion Liver

itemPartially verified
Shadow of the Erdtree

Scorpion Stew

itemNot yet verified
Elden Ring

Scorpion's Stinger

weaponVerified
Elden Ring

Scriptstone

itemNot yet verified
Elden Ring

Scripture Wooden Shield

shieldNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.