Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Letter from Volcano Manor

itemNot yet verified
Elden Ring

Letter to Bernahl

itemNot yet verified
Elden Ring

Letter to Patches

itemNot yet verified
Elden Ring

Leyndell Knight Armor

armorNot yet verified
Elden Ring

Leyndell Knight Armor (Altered)

armorNot yet verified
Elden Ring

Leyndell Knight Gauntlets

armorNot yet verified
Elden Ring

Leyndell Knight Greaves

armorNot yet verified
Elden Ring

Leyndell Knight Helm

armorNot yet verified
Elden Ring

Leyndell Soldier Gauntlets

armorNot yet verified
Elden Ring

Leyndell Soldier Greaves

armorNot yet verified
Elden Ring

Leyndell Soldier Helm

armorNot yet verified
Elden Ring

Light Crossbow

weaponNot yet verified
Elden Ring

Lightning Bolt

ammunitionNot yet verified
Elden Ring

Lightning Grease

itemPartially verified
Elden Ring

Lightning Greatbolt

ammunitionPartially verified
Shadow of the Erdtree

Lightning Perfume Bottle

weaponVerified
Elden Ring

Lightning Pot

itemNot yet verified
Elden Ring

Lightning Scorpion Charm

talismanVerified
Elden Ring

Lightning-Shrouding Cracked Tear

itemNot yet verified
Elden Ring

Lightningbone Arrow

ammunitionNot yet verified
Elden Ring

Lightningbone Arrow (Fletched)

ammunitionNot yet verified
Elden Ring

Lightningbone Bolt

ammunitionNot yet verified
Elden Ring

Lightningproof Dried Liver

itemPartially verified
Shadow of the Erdtree

Lightningproof Pickled Liver

itemPartially verified
Elden Ring

Lion Greatbow

weaponNot yet verified
Elden Ring

Lionel's Armor

armorPartially verified
Elden Ring

Lionel's Armor (Altered)

armorNot yet verified
Elden Ring

Lionel's Gauntlets

armorVerified
Elden Ring

Lionel's Greaves

armorVerified
Elden Ring

Lionel's Helm

armorVerified
Elden Ring

Living Jar Shard

itemPartially verified
Shadow of the Erdtree

Lizard Greatsword

weaponNot yet verified
Elden Ring

Longbow

weaponNot yet verified
Elden Ring

Longhaft Axe

weaponNot yet verified
Elden Ring

Longsword

weaponNot yet verified
Elden Ring

Longtail Cat Talisman

talismanVerified
Elden Ring

Lord of Blood's Exultation

talismanNot yet verified
Elden Ring

Lord of Blood's Favor

itemNot yet verified
Elden Ring

Lord of Blood's Robe

armorNot yet verified
Elden Ring

Lord of Blood's Robe (Altered)

armorNot yet verified
Elden Ring

Lord's Rune

itemPartially verified
Elden Ring

Lordsworn's Bolt

ammunitionPartially verified
Elden Ring

Lordsworn's Greatsword

weaponNot yet verified
Elden Ring

Lordsworn's Shield

shieldNot yet verified
Elden Ring

Lordsworn's Straight Sword

weaponNot yet verified
Elden Ring

Loretta's War Sickle

weaponNot yet verified
Elden Ring

Lost Ashes of War

itemPartially verified
Shadow of the Erdtree

Loyal Knight's Cookbook

itemNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.