Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingLucerne
weaponVerified
Shadow of the ErdtreeLulling Branch
itemNot yet verified
Elden RingLump of Flesh
itemPartially verified
Elden RingLusat's Glintstone Crown
armorNot yet verified
Elden RingLusat's Glintstone Staff
weaponNot yet verified
Elden RingLusat's Manchettes
armorNot yet verified
Elden RingLusat's Robe
armorNot yet verified
Elden RingMace
weaponNot yet verified
Shadow of the ErdtreeMad Craftsman's Cookbook [1]
itemVerified
Shadow of the ErdtreeMad Craftsman's Cookbook [2]
itemVerified
Shadow of the ErdtreeMad Craftsman's Cookbook [3]
itemVerified
Shadow of the ErdtreeMadding Hand
weaponNot yet verified
Elden RingMagic Grease
itemPartially verified
Elden RingMagic Pot
itemNot yet verified
Elden RingMagic Scorpion Charm
talismanNot yet verified
Elden RingMagic-Shrouding Cracked Tear
itemNot yet verified
Elden RingMagicbone Arrow
ammunitionNot yet verified
Elden RingMagicbone Arrow (Fletched)
ammunitionNot yet verified
Elden RingMagicbone Bolt
ammunitionNot yet verified
Elden RingMagma Blade
weaponNot yet verified
Elden RingMagma Whip Candlestick
weaponNot yet verified
Elden RingMagma Wyrm's Scalesword
weaponNot yet verified
Shadow of the ErdtreeMain-gauche
weaponVerified
Elden RingMalenia's Armor
armorNot yet verified
Elden RingMalenia's Armor (Altered)
armorNot yet verified
Elden RingMalenia's Gauntlet
armorNot yet verified
Elden RingMalenia's Great Rune
itemNot yet verified
Elden RingMalenia's Greaves
armorNot yet verified
Elden RingMalenia's Winged Helm
armorNot yet verified
Elden RingMalformed Dragon Armor
armorNot yet verified
Elden RingMalformed Dragon Gauntlets
armorNot yet verified
Elden RingMalformed Dragon Greaves
armorNot yet verified
Elden RingMalformed Dragon Helm
armorNot yet verified
Elden RingMaliketh's Armor
armorNot yet verified
Elden RingMaliketh's Armor (Altered)
armorNot yet verified
Elden RingMaliketh's Black Blade
weaponNot yet verified
Elden RingMaliketh's Gauntlets
armorNot yet verified
Elden RingMaliketh's Greaves
armorNot yet verified
Elden RingMaliketh's Helm
armorNot yet verified
Elden RingMan-Serpent's Shield
shieldNot yet verified
Elden RingManor Towershield
shieldVerified
Elden RingMantis Blade
weaponNot yet verified
Shadow of the ErdtreeMap: Abyss
itemVerified
Elden RingMap: Ainsel River
itemVerified
Elden RingMap: Altus Plateau
itemVerified
Elden RingMap: Caelid
itemVerified
Elden RingMap: Consecrated Snowfield
itemVerified
Elden RingMap: Deeproot Depths
itemVerifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.