Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Lucerne

weaponVerified
Shadow of the Erdtree

Lulling Branch

itemNot yet verified
Elden Ring

Lump of Flesh

itemPartially verified
Elden Ring

Lusat's Glintstone Crown

armorNot yet verified
Elden Ring

Lusat's Glintstone Staff

weaponNot yet verified
Elden Ring

Lusat's Manchettes

armorNot yet verified
Elden Ring

Lusat's Robe

armorNot yet verified
Elden Ring

Mace

weaponNot yet verified
Shadow of the Erdtree

Mad Craftsman's Cookbook [1]

itemVerified
Shadow of the Erdtree

Mad Craftsman's Cookbook [2]

itemVerified
Shadow of the Erdtree

Mad Craftsman's Cookbook [3]

itemVerified
Shadow of the Erdtree

Madding Hand

weaponNot yet verified
Elden Ring

Magic Grease

itemPartially verified
Elden Ring

Magic Pot

itemNot yet verified
Elden Ring

Magic Scorpion Charm

talismanNot yet verified
Elden Ring

Magic-Shrouding Cracked Tear

itemNot yet verified
Elden Ring

Magicbone Arrow

ammunitionNot yet verified
Elden Ring

Magicbone Arrow (Fletched)

ammunitionNot yet verified
Elden Ring

Magicbone Bolt

ammunitionNot yet verified
Elden Ring

Magma Blade

weaponNot yet verified
Elden Ring

Magma Whip Candlestick

weaponNot yet verified
Elden Ring

Magma Wyrm's Scalesword

weaponNot yet verified
Shadow of the Erdtree

Main-gauche

weaponVerified
Elden Ring

Malenia's Armor

armorNot yet verified
Elden Ring

Malenia's Armor (Altered)

armorNot yet verified
Elden Ring

Malenia's Gauntlet

armorNot yet verified
Elden Ring

Malenia's Great Rune

itemNot yet verified
Elden Ring

Malenia's Greaves

armorNot yet verified
Elden Ring

Malenia's Winged Helm

armorNot yet verified
Elden Ring

Malformed Dragon Armor

armorNot yet verified
Elden Ring

Malformed Dragon Gauntlets

armorNot yet verified
Elden Ring

Malformed Dragon Greaves

armorNot yet verified
Elden Ring

Malformed Dragon Helm

armorNot yet verified
Elden Ring

Maliketh's Armor

armorNot yet verified
Elden Ring

Maliketh's Armor (Altered)

armorNot yet verified
Elden Ring

Maliketh's Black Blade

weaponNot yet verified
Elden Ring

Maliketh's Gauntlets

armorNot yet verified
Elden Ring

Maliketh's Greaves

armorNot yet verified
Elden Ring

Maliketh's Helm

armorNot yet verified
Elden Ring

Man-Serpent's Shield

shieldNot yet verified
Elden Ring

Manor Towershield

shieldVerified
Elden Ring

Mantis Blade

weaponNot yet verified
Shadow of the Erdtree

Map: Abyss

itemVerified
Elden Ring

Map: Ainsel River

itemVerified
Elden Ring

Map: Altus Plateau

itemVerified
Elden Ring

Map: Caelid

itemVerified
Elden Ring

Map: Consecrated Snowfield

itemVerified
Elden Ring

Map: Deeproot Depths

itemVerified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.