Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingGodrick Knight Armor
armorNot yet verified
Elden RingGodrick Knight Armor (Altered)
armorNot yet verified
Elden RingGodrick Knight Gauntlets
armorNot yet verified
Elden RingGodrick Knight Greaves
armorNot yet verified
Elden RingGodrick Knight Helm
armorNot yet verified
Elden RingGodrick Soldier Gauntlets
armorNot yet verified
Elden RingGodrick Soldier Greaves
armorNot yet verified
Elden RingGodrick Soldier Helm
armorNot yet verified
Elden RingGodrick's Great Rune
itemNot yet verified
Elden RingGodskin Apostle Bracelets
armorNot yet verified
Elden RingGodskin Apostle Hood
armorNot yet verified
Elden RingGodskin Apostle Robe
armorNot yet verified
Elden RingGodskin Apostle Trousers
armorNot yet verified
Elden RingGodskin Noble Bracelets
armorNot yet verified
Elden RingGodskin Noble Hood
armorNot yet verified
Elden RingGodskin Noble Robe
armorNot yet verified
Elden RingGodskin Noble Trousers
armorNot yet verified
Elden RingGodskin Peeler
weaponNot yet verified
Elden RingGodskin Prayerbook
itemNot yet verified
Elden RingGodskin Stitcher
weaponNot yet verified
Elden RingGodskin Swaddling Cloth
talismanNot yet verified
Elden RingGodslayer's Greatsword
weaponNot yet verified
Elden RingGodslayer's Seal
weaponNot yet verified
Elden RingGold Bracelets
armorNot yet verified
Elden RingGold Firefly
itemPartially verified
Elden RingGold Scarab
talismanNot yet verified
Elden RingGold Sewing Needle
itemVerified
Elden RingGold Waistwrap
armorNot yet verified
Elden RingGold-Pickled Fowl Foot
itemPartially verified
Elden RingGold-Tinged Excrement
itemPartially verified
Elden RingGolden Arrow
ammunitionPartially verified
Elden RingGolden Beast Crest Shield
shieldNot yet verified
Elden RingGolden Bolt
ammunitionPartially verified
Shadow of the ErdtreeGolden Braid
talismanVerified
Elden RingGolden Centipede
itemPartially verified
Elden RingGolden Epitaph
weaponVerified
Shadow of the ErdtreeGolden Grease
itemNot yet verified
Elden RingGolden Great Arrow
ammunitionNot yet verified
Elden RingGolden Greatshield
shieldNot yet verified
Elden RingGolden Halberd
weaponNot yet verified
Shadow of the ErdtreeGolden Horn Tender
itemPartially verified
Shadow of the ErdtreeGolden Lion Shield
shieldNot yet verified
Elden RingGolden Order Greatsword
weaponNot yet verified
Elden RingGolden Order Principia
itemVerified
Elden RingGolden Order Seal
weaponVerified
Elden RingGolden Order Totality
itemNot yet verified
Elden RingGolden Rowa
itemNot yet verified
Elden RingGolden Rune [1]
itemPartially verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.