Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingWatchdog's Greatsword
weaponNot yet verified
Elden RingWatchdog's Staff
weaponVerified
Elden RingWave
itemNot yet verified
Elden RingWeathered Dagger
itemNot yet verified
Elden RingWeathered Map
itemNot yet verified
Elden RingWeathered Straight Sword
weaponNot yet verified
Shadow of the ErdtreeWell Depths Key
itemVerified
Shadow of the ErdtreeWell-Pickled Turtle Neck
itemPartially verified
Elden RingWhat Do You Want?
itemNot yet verified
Elden RingWhetstone Knife
itemNot yet verified
Elden RingWhip
weaponVerified
Elden RingWhite Cipher Ring
itemNot yet verified
Elden RingWhite Mask
armorNot yet verified
Elden RingWhite Reed Armor
armorVerified
Elden RingWhite Reed Gauntlets
armorVerified
Elden RingWhite Reed Greaves
armorVerified
Shadow of the ErdtreeWhiteflesh Mushroom
itemPartially verified
Elden RingWindy Crystal Tear
itemVerified
Elden RingWing of Astel
weaponVerified
Elden RingWinged Crystal Tear
itemVerified
Elden RingWinged Greathorn
weaponNot yet verified
Elden RingWinged Scythe
weaponVerified
Shadow of the ErdtreeWinged Serpent Helm
armorNot yet verified
Elden RingWinged Sword Insignia
talismanNot yet verified
Shadow of the ErdtreeWinter-Lantern Fly
itemNot yet verified
Shadow of the ErdtreeWise Man's Mask
armorNot yet verified
Elden RingWitch's Glintstone Crown
armorNot yet verified
Shadow of the ErdtreeWolf Crest Shield
shieldNot yet verified
Elden RingWooden Greatshield
shieldVerified
Elden RingWraith Calling Bell
itemNot yet verified
Elden RingYellow Ember
itemPartially verified
Shadow of the ErdtreeYellow Fulgurbloom
itemPartially verified
Shadow of the ErdtreeYmir's Bell Bearing
itemNot yet verified
Shadow of the ErdtreeYoung Lion's Armor
armorNot yet verified
Shadow of the ErdtreeYoung Lion's Armor (Altered)
armorNot yet verified
Shadow of the ErdtreeYoung Lion's Gauntlets
armorNot yet verified
Shadow of the ErdtreeYoung Lion's Greaves
armorNot yet verified
Shadow of the ErdtreeYoung Lion's Helm
armorNot yet verified
Elden RingZamor Armor
armorNot yet verified
Elden RingZamor Bracelets
armorNot yet verified
Elden RingZamor Curved Sword
weaponNot yet verified
Elden RingZamor Legwraps
armorNot yet verified
Elden RingZamor Mask
armorNot yet verified
Elden RingZorayas's Letter
itemNot yet verified
Elden RingZweihander
weaponNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.