Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Karolos Glintstone Crown

armorNot yet verified
Elden Ring

Katar

weaponNot yet verified
Shadow of the Erdtree

Keep Wall Key

itemVerified
Elden Ring

Kindred of Rot's Exultation

talismanNot yet verified
Elden Ring

Kite Shield

shieldNot yet verified
Elden Ring

Knifeprint Clue

itemNot yet verified
Elden Ring

Knight Armor

armorNot yet verified
Elden Ring

Knight Gauntlets

armorNot yet verified
Elden Ring

Knight Greaves

armorNot yet verified
Elden Ring

Knight Helm

armorNot yet verified
Elden Ring

Knight's Greatsword

weaponNot yet verified
Shadow of the Erdtree

Knot Resin

itemPartially verified
Elden Ring

Kukri

itemPartially verified
Shadow of the Erdtree

Lacerating Crossed-Tree

talismanNot yet verified
Shadow of the Erdtree

Lamenter's Mask

itemNot yet verified
Shadow of the Erdtree

Lamenting Visage

weaponVerified
Elden Ring

Lance

weaponVerified
Elden Ring

Lance Talisman

talismanVerified
Elden Ring

Land Octopus Ovary

itemPartially verified
Elden Ring

Land of Reeds Armor

armorNot yet verified
Elden Ring

Land of Reeds Armor (Altered)

armorNot yet verified
Elden Ring

Land of Reeds Gauntlets

armorNot yet verified
Elden Ring

Land of Reeds Greaves

armorNot yet verified
Elden Ring

Land of Reeds Helm

armorNot yet verified
Elden Ring

Lands Between Rune

itemNot yet verified
Elden Ring

Lantern

itemNot yet verified
Elden Ring

Large Club

weaponVerified
Elden Ring

Large Glintstone Scrap

itemPartially verified
Elden Ring

Large Leather Shield

shieldNot yet verified
Shadow of the Erdtree

Larval Tear

itemPartially verified
Elden Ring

Lazuli Glintstone Crown

armorNot yet verified
Elden Ring

Lazuli Glintstone Sword

weaponNot yet verified
Elden Ring

Lazuli Robe

armorNot yet verified
Elden Ring

Leaden Hardtear

itemNot yet verified
Shadow of the Erdtree

Leather Arm Wraps

armorVerified
Elden Ring

Leather Armor

armorNot yet verified
Elden Ring

Leather Boots

armorNot yet verified
Shadow of the Erdtree

Leather Crown

armorVerified
Elden Ring

Leather Gloves

armorNot yet verified
Shadow of the Erdtree

Leather Headband

armorVerified
Shadow of the Erdtree

Leather Leg Wraps

armorVerified
Elden Ring

Leather Trousers

armorNot yet verified
Elden Ring

Leather-Draped Tabard

armorNot yet verified
Shadow of the Erdtree

Leda's Armor

armorNot yet verified
Shadow of the Erdtree

Leda's Rune

itemNot yet verified
Shadow of the Erdtree

Leda's Sword

weaponNot yet verified
Shadow of the Erdtree

Let Us Go Together

itemNot yet verified
Shadow of the Erdtree

Letter for Freyja

itemNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.