Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingNote: The Lord of Frenzied Flame
itemPartially verified
Elden RingNote: The Preceptor's Secret
itemNot yet verified
Elden RingNote: Unseen Assassins
itemNot yet verified
Elden RingNote: Wandering Mausoleum
itemNot yet verified
Elden RingNote: Waypoint Ruins
itemNot yet verified
Elden RingNox Bracelets
armorNot yet verified
Elden RingNox Flowing Hammer
weaponVerified
Elden RingNox Flowing Sword
weaponNot yet verified
Elden RingNox Greaves
armorNot yet verified
Elden RingNox Mirrorhelm
armorVerified
Elden RingNox Monk Armor
armorNot yet verified
Elden RingNox Monk Armor (Altered)
armorNot yet verified
Elden RingNox Monk Hood
armorNot yet verified
Elden RingNox Monk Hood (Altered)
armorNot yet verified
Elden RingNox Swordstress Armor
armorNot yet verified
Elden RingNox Swordstress Armor (Altered)
armorNot yet verified
Elden RingNox Swordstress Crown
armorNot yet verified
Elden RingNox Swordstress Crown (Altered)
armorNot yet verified
Elden RingNumen's Rune
itemPartially verified
Shadow of the ErdtreeO Mother
itemNot yet verified
Shadow of the ErdtreeOathseeker Knight Armor
armorVerified
Shadow of the ErdtreeOathseeker Knight Gauntlets
armorVerified
Shadow of the ErdtreeOathseeker Knight Greaves
armorVerified
Shadow of the ErdtreeOathseeker Knight Helm
armorVerified
Shadow of the ErdtreeObsidian Lamina
weaponNot yet verified
Elden RingOctopus Head
armorNot yet verified
Elden RingOfficial's Attire
armorVerified
Elden RingOil Pot
itemNot yet verified
Shadow of the ErdtreeOil-Soaked Tear
itemNot yet verified
Elden RingOkina Mask
armorNot yet verified
Elden RingOld Aristocrat Cowl
armorNot yet verified
Elden RingOld Aristocrat Gown
armorNot yet verified
Elden RingOld Aristocrat Shoes
armorNot yet verified
Elden RingOld Fang
itemPartially verified
Elden RingOld Lord's Talisman
talismanNot yet verified
Elden RingOld Sorcerer's Legwraps
armorNot yet verified
Elden RingOlivinus Glintstone Crown
armorPartially verified
Elden RingOmen Armor
armorNot yet verified
Elden RingOmen Bairn
itemNot yet verified
Elden RingOmen Cleaver
weaponNot yet verified
Elden RingOmen Gauntlets
armorNot yet verified
Elden RingOmen Greaves
armorNot yet verified
Elden RingOmen Helm
armorNot yet verified
Elden RingOmenkiller Boots
armorNot yet verified
Elden RingOmenkiller Long Gloves
armorNot yet verified
Elden RingOmenkiller Robe
armorNot yet verified
Elden RingOmensmirk Mask
armorNot yet verified
Elden RingOne-Eyed Shield
shieldNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.