Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Note: The Lord of Frenzied Flame

itemPartially verified
Elden Ring

Note: The Preceptor's Secret

itemNot yet verified
Elden Ring

Note: Unseen Assassins

itemNot yet verified
Elden Ring

Note: Wandering Mausoleum

itemNot yet verified
Elden Ring

Note: Waypoint Ruins

itemNot yet verified
Elden Ring

Nox Bracelets

armorNot yet verified
Elden Ring

Nox Flowing Hammer

weaponVerified
Elden Ring

Nox Flowing Sword

weaponNot yet verified
Elden Ring

Nox Greaves

armorNot yet verified
Elden Ring

Nox Mirrorhelm

armorVerified
Elden Ring

Nox Monk Armor

armorNot yet verified
Elden Ring

Nox Monk Armor (Altered)

armorNot yet verified
Elden Ring

Nox Monk Hood

armorNot yet verified
Elden Ring

Nox Monk Hood (Altered)

armorNot yet verified
Elden Ring

Nox Swordstress Armor

armorNot yet verified
Elden Ring

Nox Swordstress Armor (Altered)

armorNot yet verified
Elden Ring

Nox Swordstress Crown

armorNot yet verified
Elden Ring

Nox Swordstress Crown (Altered)

armorNot yet verified
Elden Ring

Numen's Rune

itemPartially verified
Shadow of the Erdtree

O Mother

itemNot yet verified
Shadow of the Erdtree

Oathseeker Knight Armor

armorVerified
Shadow of the Erdtree

Oathseeker Knight Gauntlets

armorVerified
Shadow of the Erdtree

Oathseeker Knight Greaves

armorVerified
Shadow of the Erdtree

Oathseeker Knight Helm

armorVerified
Shadow of the Erdtree

Obsidian Lamina

weaponNot yet verified
Elden Ring

Octopus Head

armorNot yet verified
Elden Ring

Official's Attire

armorVerified
Elden Ring

Oil Pot

itemNot yet verified
Shadow of the Erdtree

Oil-Soaked Tear

itemNot yet verified
Elden Ring

Okina Mask

armorNot yet verified
Elden Ring

Old Aristocrat Cowl

armorNot yet verified
Elden Ring

Old Aristocrat Gown

armorNot yet verified
Elden Ring

Old Aristocrat Shoes

armorNot yet verified
Elden Ring

Old Fang

itemPartially verified
Elden Ring

Old Lord's Talisman

talismanNot yet verified
Elden Ring

Old Sorcerer's Legwraps

armorNot yet verified
Elden Ring

Olivinus Glintstone Crown

armorPartially verified
Elden Ring

Omen Armor

armorNot yet verified
Elden Ring

Omen Bairn

itemNot yet verified
Elden Ring

Omen Cleaver

weaponNot yet verified
Elden Ring

Omen Gauntlets

armorNot yet verified
Elden Ring

Omen Greaves

armorNot yet verified
Elden Ring

Omen Helm

armorNot yet verified
Elden Ring

Omenkiller Boots

armorNot yet verified
Elden Ring

Omenkiller Long Gloves

armorNot yet verified
Elden Ring

Omenkiller Robe

armorNot yet verified
Elden Ring

Omensmirk Mask

armorNot yet verified
Elden Ring

One-Eyed Shield

shieldNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.