Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Blaidd's Armor

armorNot yet verified
Elden Ring

Blaidd's Armor (Altered)

armorNot yet verified
Elden Ring

Blaidd's Gauntlets

armorNot yet verified
Elden Ring

Blaidd's Greaves

armorNot yet verified
Elden Ring

Blasphemous Blade

weaponNot yet verified
Elden Ring

Blasphemous Claw

itemNot yet verified
Shadow of the Erdtree

Blessed Blue Dew Talisman

talismanVerified
Shadow of the Erdtree

Blessed Bone Shard

itemPartially verified
Elden Ring

Blessed Dew Talisman

talismanPartially verified
Shadow of the Erdtree

Blessing of Marika

itemPartially verified
Elden Ring

Blood Grease

itemPartially verified
Elden Ring

Blood-Tainted Excrement

itemPartially verified
Elden Ring

Bloodboil Aromatic

itemNot yet verified
Elden Ring

Bloodbone Arrow

ammunitionNot yet verified
Elden Ring

Bloodbone Arrow (Fletched)

ammunitionNot yet verified
Elden Ring

Bloodbone Bolt

ammunitionNot yet verified
Shadow of the Erdtree

Bloodfiend's Arm

weaponNot yet verified
Shadow of the Erdtree

Bloodfiend's Fork

weaponNot yet verified
Shadow of the Erdtree

Bloodfiend's Sacred Spear

weaponNot yet verified
Elden Ring

Bloodhound Claws

weaponNot yet verified
Elden Ring

Bloodhound Knight Armor

armorNot yet verified
Elden Ring

Bloodhound Knight Armor (Altered)

armorNot yet verified
Elden Ring

Bloodhound Knight Gauntlets

armorNot yet verified
Elden Ring

Bloodhound Knight Greaves

armorNot yet verified
Elden Ring

Bloodhound Knight Helm

armorNot yet verified
Elden Ring

Bloodhound's Fang

weaponNot yet verified
Elden Ring

Bloodrose

itemPartially verified
Elden Ring

Bloodsoaked Manchettes

armorVerified
Elden Ring

Bloodsoaked Mask

armorVerified
Elden Ring

Bloodsoaked Tabard

armorNot yet verified
Elden Ring

Bloodstained Dagger

weaponNot yet verified
Shadow of the Erdtree

Bloodsucking Cracked Tear

itemNot yet verified
Elden Ring

Bloody Finger

itemNot yet verified
Elden Ring

Bloody Helice

weaponNot yet verified
Elden Ring

Blue Cipher Ring

itemNot yet verified
Elden Ring

Blue Cloth Cowl

armorNot yet verified
Elden Ring

Blue Cloth Vest

armorNot yet verified
Elden Ring

Blue Crest Heater Shield

shieldNot yet verified
Elden Ring

Blue Dancer Charm

talismanNot yet verified
Elden Ring

Blue Festive Garb

armorNot yet verified
Elden Ring

Blue Festive Hood

armorNot yet verified
Elden Ring

Blue Silver Bracelets

armorNot yet verified
Elden Ring

Blue Silver Mail Armor

armorNot yet verified
Elden Ring

Blue Silver Mail Armor (Altered)

armorNot yet verified
Elden Ring

Blue Silver Mail Hood

armorNot yet verified
Elden Ring

Blue Silver Mail Skirt

armorNot yet verified
Elden Ring

Blue-Feathered Branchsword

talismanNot yet verified
Elden Ring

Blue-Gold Kite Shield

shieldNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.