Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingRonin's Greaves
armorNot yet verified
Elden RingRoot Resin
itemPartially verified
Elden RingRoped Fetid Pot
itemNot yet verified
Elden RingRoped Fire Pot
itemNot yet verified
Elden RingRoped Fly Pot
itemNot yet verified
Shadow of the ErdtreeRoped Frenzied Flame Pot
itemNot yet verified
Elden RingRoped Holy Water Pot
itemNot yet verified
Elden RingRoped Lightning Pot
itemNot yet verified
Elden RingRoped Magic Pot
itemNot yet verified
Elden RingRoped Oil Pot
itemNot yet verified
Elden RingRoped Poison Pot
itemNot yet verified
Elden RingRoped Volcano Pot
itemNot yet verified
Elden RingRosus' Axe
weaponVerified
Elden RingRot Grease
itemPartially verified
Elden RingRot Pot
itemNot yet verified
Elden RingRotbone Arrow
ammunitionNot yet verified
Elden RingRotbone Arrow (Fletched)
ammunitionNot yet verified
Elden RingRotbone Bolt
ammunitionNot yet verified
Elden RingRotten Battle Hammer
weaponNot yet verified
Elden RingRotten Crystal Spear
weaponNot yet verified
Elden RingRotten Crystal Staff
weaponNot yet verified
Elden RingRotten Crystal Sword
weaponVerified
Elden RingRotten Duelist Greaves
armorNot yet verified
Elden RingRotten Duelist Helm
armorNot yet verified
Elden RingRotten Gravekeeper Cloak
armorNot yet verified
Elden RingRotten Gravekeeper Cloak (Altered)
armorNot yet verified
Elden RingRotten Greataxe
weaponNot yet verified
Elden RingRotten Staff
weaponNot yet verified
Elden RingRotten Winged Sword Insignia
talismanNot yet verified
Elden RingRound Shield
shieldNot yet verified
Shadow of the ErdtreeRoundrock
itemNot yet verified
Elden RingRowa Fruit
itemNot yet verified
Elden RingRowa Raisin
itemNot yet verified
Elden RingRoyal Greatsword
weaponNot yet verified
Elden RingRoyal House Scroll
itemVerified
Elden RingRoyal Knight Armor
armorNot yet verified
Elden RingRoyal Knight Armor (Altered)
armorNot yet verified
Elden RingRoyal Knight Gauntlets
armorNot yet verified
Elden RingRoyal Knight Greaves
armorNot yet verified
Elden RingRoyal Knight Helm
armorNot yet verified
Shadow of the ErdtreeRoyal Magic Grease
itemNot yet verified
Elden RingRoyal Remains Armor
armorNot yet verified
Elden RingRoyal Remains Gauntlets
armorNot yet verified
Elden RingRoyal Remains Greaves
armorNot yet verified
Elden RingRoyal Remains Helm
armorNot yet verified
Elden RingRuin Fragment
itemPartially verified
Elden RingRuins Greatsword
weaponNot yet verified
Shadow of the ErdtreeRuins Map
itemNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.