Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingBeast Champion Greaves
armorNot yet verified
Elden RingBeast Champion Helm
armorNot yet verified
Shadow of the ErdtreeBeast Claw
weaponNot yet verified
Elden RingBeast Crest Heater Shield
shieldNot yet verified
Elden RingBeast Eye
itemNot yet verified
Shadow of the ErdtreeBeast Horn
itemPartially verified
Elden RingBeast Liver
itemPartially verified
Elden RingBeast-Repellent Torch
weaponNot yet verified
Elden RingBeastclaw Greathammer
weaponNot yet verified
Elden RingBeastlure Pot
itemNot yet verified
Elden RingBeastman's Cleaver
weaponNot yet verified
Elden RingBeastman's Curved Sword
weaponNot yet verified
Elden RingBeastman's Jar-Shield
shieldNot yet verified
Elden RingBeckon
itemNot yet verified
Shadow of the ErdtreeBeloved Stardust
talismanNot yet verified
Elden RingBernahl's Bell Bearing
itemNot yet verified
Elden RingBewitching Branch
itemPartially verified
Elden RingBlack Bow
weaponVerified
Elden RingBlack Dumpling
armorNot yet verified
Elden RingBlack Hood
armorNot yet verified
Elden RingBlack Knife
weaponNot yet verified
Elden RingBlack Knife Armor
armorPartially verified
Elden RingBlack Knife Armor (Altered)
armorNot yet verified
Elden RingBlack Knife Gauntlets
armorVerified
Elden RingBlack Knife Greaves
armorVerified
Elden RingBlack Knife Hood
armorVerified
Elden RingBlack Knifeprint
itemNot yet verified
Shadow of the ErdtreeBlack Knight Armor
armorNot yet verified
Shadow of the ErdtreeBlack Knight Gauntlets
armorNot yet verified
Shadow of the ErdtreeBlack Knight Greaves
armorNot yet verified
Shadow of the ErdtreeBlack Knight Helm
armorNot yet verified
Elden RingBlack Leather Shield
shieldNot yet verified
Shadow of the ErdtreeBlack Pyrefly
itemPartially verified
Shadow of the ErdtreeBlack Steel Greathammer
weaponNot yet verified
Shadow of the ErdtreeBlack Steel Greatshield
shieldNot yet verified
Shadow of the ErdtreeBlack Steel Twinblade
weaponNot yet verified
Shadow of the ErdtreeBlack Syrup
itemNot yet verified
Elden RingBlack Whetblade
itemVerified
Elden RingBlack Wolf Mask
armorVerified
Elden RingBlack-Key Bolt
ammunitionPartially verified
Elden RingBlackflame Monk Armor
armorNot yet verified
Elden RingBlackflame Monk Gauntlets
armorNot yet verified
Elden RingBlackflame Monk Greaves
armorNot yet verified
Elden RingBlackflame Monk Hood
armorNot yet verified
Elden RingBlackguard's Bell Bearing
itemNot yet verified
Elden RingBlackguard's Iron Mask
armorNot yet verified
Elden RingBlade of Calling
weaponVerified
Shadow of the ErdtreeBlade of Mercy
talismanVerifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.