Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
48 / 2349
Shadow of the ErdtreeRakshasa Gauntlets
armorNot yet verified
Shadow of the ErdtreeRakshasa Greaves
armorNot yet verified
Shadow of the ErdtreeRakshasa Helm
armorNot yet verified
Shadow of the ErdtreeRakshasa's Great Katana
weaponNot yet verified
Elden RingRallying Cry
itemNot yet verified
Elden RingRancor Pot
itemNot yet verified
Elden RingRapier
weaponNot yet verified
Elden RingRaptor Talons
weaponNot yet verified
Elden RingRaptor's Black Feathers
armorNot yet verified
Elden RingRapture
itemNot yet verified
Shadow of the ErdtreeRauh Burrow
itemPartially verified
Elden RingRaw Meat Dumpling
itemPartially verified
Elden RingRaya Lucarian Gauntlets
armorNot yet verified
Elden RingRaya Lucarian Greaves
armorNot yet verified
Elden RingRaya Lucarian Helm
armorNot yet verified
Elden RingRaya Lucarian Robe
armorNot yet verified
Elden RingRecusant Finger
itemPartially verified
Shadow of the ErdtreeRed Bear's Claw
weaponNot yet verified
Elden RingRed Branch Shortbow
weaponNot yet verified
Elden RingRed Crest Heater Shield
shieldNot yet verified
Shadow of the ErdtreeRed Fulgurbloom
itemPartially verified
Elden RingRed Letter
itemNot yet verified
Shadow of the ErdtreeRed Lightning Pot
itemNot yet verified
Elden RingRed Thorn Roundshield
shieldNot yet verified
Elden RingRed-Feathered Branchsword
talismanNot yet verified
Elden RingRed-Hot Whetblade
itemVerified
Shadow of the ErdtreeRedflesh Mushroom
itemPartially verified
Elden RingRedmane Fire Pot
itemNot yet verified
Elden RingRedmane Greatshield
shieldNot yet verified
Elden RingRedmane Knight Armor
armorNot yet verified
Elden RingRedmane Knight Armor (Altered)
armorNot yet verified
Elden RingRedmane Knight Gauntlets
armorNot yet verified
Elden RingRedmane Knight Greaves
armorNot yet verified
Elden RingRedmane Knight Helm
armorNot yet verified
Elden RingRedmane Surcoat
armorNot yet verified
Elden RingReduvia
weaponNot yet verified
Elden RingRegal Omen Bairn
itemNot yet verified
Elden RingRegalia of Eochaid
weaponVerified
Elden RingRejuvenating Boluses
itemPartially verified
Shadow of the ErdtreeRellana's Armor
armorNot yet verified
Shadow of the ErdtreeRellana's Cameo
talismanVerified
Shadow of the ErdtreeRellana's Gloves
armorNot yet verified
Shadow of the ErdtreeRellana's Greaves
armorNot yet verified
Shadow of the ErdtreeRellana's Helm
armorNot yet verified
Shadow of the ErdtreeRellana's Twin Blades
weaponNot yet verified
Shadow of the ErdtreeRemembrance of a God and a Lord
itemNot yet verified
Elden RingRemembrance of Hoarah Loux
itemNot yet verified
Shadow of the ErdtreeRemembrance of Putrescence
itemNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.