Plan with the interactive map
Switch between the base game and Shadow of the Erdtree, then filter locations and discoveries.
- map markers
- 6,248
- Base game
- 4,801
- Shadow of the Erdtree
- 1,447
- Underground
- 493
Base game · Regions
- Academy Gate Town
- Ailing Village
- Ainsel River Well
- Albinauric Rise
- Altus Plateau
- Apostate Derelict
- Artist's Shack
- Artist's Shack
- Artist's Shack
- Bellum Church
- Bellum Highway
- Bestial Sanctum
- Boilprawn Shack
- Bridge of Sacrifice
- Caelem Ruins
- Caelem Ruins
- Caelid
- Caelid Colosseum
- Caelid Waypoint Ruins
- Callu Baptismal Church
- Capital Outskirts
- Caria Manor
- Carian Study Hall
- Castle Morne
- Castle Sol
- Cathedral of Dragon Communion
- Cathedral of Dragon Communion
- Cathedral of Manus Celes
- Chapel of Anticipation
- Chelona's Rise
- Church of Dragon Communion
- Church of Elleh
- Church of Inhibition
- Church of Irith
- Church of Pilgrimage
- Church of Repose
- Church of the Plague
- Church of Vows
- Consecrated Snowfield
- Converted Fringe Tower
- Converted Tower
- Corpse-Stench Shack
- Craftsman's Shack
- Craftsman's Shack
- Cuckoo's Evergaol
- Deep Ainsel Well
- Deep Siofra Well
- Demi-Human Forest Ruins
- Divine Tower of Caelid
- Divine Tower of East Altus
- Divine Tower of Limgrave
- Divine Tower of Liurnia
- Divine Tower of West Altus
- Dominula, Windmill Village
- Dragon-Burnt Ruins
- East Windmill Pasture
- Elphael, Brace of the Haligtree
- First Church of Marika
- Flame Peak
- Forbidden Lands
- Forest Lookout Tower
- Forge of the Giants
- Forlorn Hound Evergaol
- Forsaken Ruins
- Fort Faroth
- Fort Gael
- Fort Haight
- Fort Laiedd
- Fourth Church of Marika
- Frenzied Flame Village
- Frenzy-Flaming Tower
- Gatefront Ruins
- Golden Lineage Evergaol
- Gowry's Shack
- Grand Cloister
- Grand Lift of Dectus
- Grand Lift of Rold
- Greyoll's Dragonbarrow
- Guardians' Garrison
- Hallowhorn Grounds
- Heretical Rise
- Hermit Merchant's Shack
- Hermit Village
- Hermit's Shack
- Highway Lookout Tower
- Highway Lookout Tower
- Isolated Divine Tower
- Isolated Merchant's Shack
- Isolated Merchant's Shack
- Isolated Merchant's Shack
- Jarburg
- Kingsrealm Ruins
- Laskyar Ruins
- Lenne's Rise
- Leyndell, Ashen Capital
- Limgrave
- Limgrave Colosseum
- Liurnia of the Lakes
- Lord Contender's Evergaol
- Lunar Estate Ruins
- Lux Ruins
- Malefactor's Evergaol
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree
- Minor Erdtree Church
- Mirage Rise
- Mistwood
- Mistwood Ruins
- Mohgwyn Dynasty Mausoleum
- Moonfolk Ruins
- Mountaintops of the Giants
- Mt. Gelmir
- Night's Sacred Ground
- Nokron, Eternal City
- Nokstella, Eternal City
- Ordina, Liturgical Town
- Oridys's Rise
- Perfumer's Ruins
- Purified Ruins
- Ranni's Rise
- Redmane Castle
- Renna's Rise
- Revenger's Shack
- Ringleader's Evergaol
- Rose Church
- Royal Colosseum
- Royal Grave Evergaol
- Sealed Tunnel
- Second Church of Marika
- Sellia Evergaol
- Sellia Gateway
- Sellia, Town of Sorcery
- Seluvis's Rise
- Sending Gate
- Shack of the Lofty
- Shack of the Rotting
- Siofra Aqueduct
- Siofra River Well
- Slumbering Wolf's Shack
- Smoldering Church
- St. Trina's Hideaway
- Starfall Crater
- Stargazers' Ruins
- Stormcaller Church
- Stormgate
- Stormhill
- Stormhill Evergaol
- Stormhill Shack
- Stranded Graveyard
- Street of Sages Ruins
- Summonwater Village
- Swamp Lookout Tower
- Swamp of Aeonia
- Temple Quarter
- Temple Quarter
- Testu's Rise
- The Four Belfries
- The Rold Route
- The Shaded Castle
- Third Church of Marika
- Tombsward Ruins
- Tower of Return
- Uhl Palace Ruins
- Uhl Palace Ruins
- Village of the Albinaurics
- Village Windmill Pasture
- Volcano Manor Request: Istvan
- Volcano Manor Request: Juno Hoslow
- Volcano Manor Request: Rileigh
- Volcano Manor Request: Tragoth
- Volcano Manor Request: Vargram
- Warmaster's Shack
- Waypoint Ruins
- Weeping Evergaol
- Weeping Peninsula
- West Windmill Pasture
- Witchbane Ruins
- Woodfolk Ruins
- Writheblood Ruins
- Wyndham Ruins
- Yelough Anix Ruins
- Zamor Ruins
Shadow of the Erdtree · Regions
- Abandoned Ailing Village
- Abandoned Church
- Abyssal Woods
- Albinauric's Shack
- Bonny Village
- Castle Ensis
- Cathedral of Manus Metyr
- Cerulean Coast
- Charo's Hidden Grave
- Church of Benediction
- Church of Consolation
- Church of the Crusade
- Eastern Nameless Mausoleum
- Elder's Hovel
- Ellac Greatbridge
- Finger Ruins of Dheo
- Finger Ruins of Miyr
- Finger Ruins of Rhia
- Finger-Weaver's Hovel
- Fog Rift Fort
- Fort of Reprimand
- Grand Altar of Dragon Communion
- Gravesite Plain
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Miquella's Cross
- Moorth Ruins
- Northern Nameless Mausoleum
- Prospect Town
- Rabbath's Rise
- Rauh Base
- Realm of Shadow
- Ruins of Unte
- Run-Down Traveler's Rest
- Scadu Altus
- Scadutree Chalice
- Scorched Ruins
- Shaman Village
- Southern Nameless Mausoleum
- Suppressing Pillar
- Temple Town Ruins
- Village of Flies
- Western Nameless Mausoleum
- Whipping Hut
Plan with the interactive map
Use Plan with the interactive map to examine the information shown on this page: Switch between the base game and Shadow of the Erdtree, then filter locations and discoveries. Start with the question you need to answer, then read the description together with the applicable conditions. Similar names do not establish the same role or effect. Separate information about one entry from examples or related entries, and keep the scope of a collection distinct from a single selected record.
The comparison information displayed here includes map markers, Base game, Shadow of the Erdtree, and Underground. Check the label, unit, and conditions attached to each value before combining it with other information. A quantity, limit, requirement, and result describe different things. Compare like with like; do not add unrelated values or treat an unavailable value as zero. A listed value alone does not establish every condition needed in your own game.
Use the page in stages: identify the relevant entry or constraint, review its details, and then inspect the related information needed for your next decision. When a control changes the selection, check the active conditions and resulting display again. Keep a plan separate from actions actually completed in the game. Before using a result, compare it with your current equipment, available resources, and progress; the page does not automatically confirm that personal state.
Examples of linked entries to inspect are Academy Gate Town, Ailing Village, Ainsel River Well, Albinauric Rise, Altus Plateau, and Apostate Derelict. Follow the relationship indicated by the page rather than assuming that every link means the same thing. Return to the original entry after checking conditions on a linked page. An unavailable relationship remains unknown; it is not evidence that no other relationship or prerequisite exists.