Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingMap: Dragonbarrow
itemVerified
Shadow of the ErdtreeMap: Gravesite Plain
itemVerified
Elden RingMap: Lake of Rot
itemVerified
Elden RingMap: Leyndell, Royal Capital
itemVerified
Elden RingMap: Limgrave, East
itemVerified
Elden RingMap: Limgrave, West
itemVerified
Elden RingMap: Liurnia, East
itemVerified
Elden RingMap: Liurnia, North
itemVerified
Elden RingMap: Liurnia, West
itemVerified
Elden RingMap: Mohgwyn Palace
itemVerified
Elden RingMap: Mountaintops of the Giants, East
itemVerified
Elden RingMap: Mountaintops of the Giants, West
itemVerified
Elden RingMap: Mt. Gelmir
itemVerified
Shadow of the ErdtreeMap: Rauh Ruins
itemVerified
Shadow of the ErdtreeMap: Scadu Altus
itemVerified
Elden RingMap: Siofra River
itemVerified
Shadow of the ErdtreeMap: Southern Shore
itemVerified
Elden RingMap: Weeping Peninsula
itemVerified
Elden RingMarais Executioner's Sword
weaponNot yet verified
Elden RingMarais Mask
armorNot yet verified
Elden RingMarais Robe
armorNot yet verified
Elden RingMargit's Shackle
itemNot yet verified
Elden RingMarika's Hammer
weaponNot yet verified
Shadow of the ErdtreeMarika's Rune
itemVerified
Elden RingMarika's Scarseal
talismanVerified
Elden RingMarika's Soreseal
talismanVerified
Elden RingMarionette Soldier Armor
armorNot yet verified
Elden RingMarionette Soldier Birdhelm
armorNot yet verified
Elden RingMarionette Soldier Helm
armorNot yet verified
Elden RingMarred Leather Shield
shieldVerified
Elden RingMarred Wooden Shield
shieldVerified
Elden RingMask of Confidence
armorVerified
Shadow of the ErdtreeMaternal Staff
weaponNot yet verified
Elden RingMausoleum Gauntlets
armorNot yet verified
Elden RingMausoleum Greaves
armorNot yet verified
Elden RingMausoleum Knight Armor
armorNot yet verified
Elden RingMausoleum Knight Armor (Altered)
armorNot yet verified
Elden RingMausoleum Knight Gauntlets
armorNot yet verified
Elden RingMausoleum Knight Greaves
armorNot yet verified
Elden RingMausoleum Surcoat
armorNot yet verified
Shadow of the ErdtreeMay the Best Win
itemNot yet verified
Elden RingMeat Peddler's Bell Bearing
itemNot yet verified
Elden RingMedicine Peddler's Bell Bearing
itemNot yet verified
Elden RingMeeting Place Map
itemPartially verified
Elden RingMelted Mushroom
itemPartially verified
Elden RingMemory of Grace
itemNot yet verified
Elden RingMemory Stone
itemPartially verified
Elden RingMending Rune of Perfect Order
itemNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.