Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingTraveler's Boots
armorVerified
Elden RingTraveler's Clothes
armorVerified
Elden RingTraveler's Gloves
armorVerified
Elden RingTraveler's Hat
armorVerified
Elden RingTraveler's Manchettes
armorVerified
Elden RingTraveler's Slops
armorVerified
Elden RingTraveling Maiden Boots
armorVerified
Elden RingTraveling Maiden Gloves
armorVerified
Elden RingTraveling Maiden Hood
armorVerified
Elden RingTraveling Maiden Robe
armorPartially verified
Elden RingTraveling Maiden Robe (Altered)
armorNot yet verified
Elden RingTree Sentinel Armor
armorNot yet verified
Elden RingTree Sentinel Armor (Altered)
armorNot yet verified
Elden RingTree Sentinel Gauntlets
armorNot yet verified
Elden RingTree Sentinel Greaves
armorNot yet verified
Elden RingTree Sentinel Helm
armorNot yet verified
Elden RingTree Surcoat
armorNot yet verified
Elden RingTree-and-Beast Surcoat
armorNot yet verified
Elden RingTreespear
weaponNot yet verified
Elden RingTrina's Lily
itemPartially verified
Elden RingTriumphant Delight
itemNot yet verified
Elden RingTroll Knight's Sword
weaponNot yet verified
Elden RingTroll's Golden Sword
weaponNot yet verified
Elden RingTroll's Hammer
weaponVerified
Elden RingTurtle Neck Meat
itemPartially verified
Elden RingTwiggy Cracked Tear
itemVerified
Elden RingTwinbird Kite Shield
shieldNot yet verified
Elden RingTwinblade
weaponVerified
Elden RingTwinblade Talisman
talismanNot yet verified
Elden RingTwinned Armor
armorNot yet verified
Elden RingTwinned Armor (Altered)
armorNot yet verified
Elden RingTwinned Gauntlets
armorNot yet verified
Elden RingTwinned Greaves
armorNot yet verified
Elden RingTwinned Helm
armorNot yet verified
Elden RingTwinned Knight Swords
weaponVerified
Elden RingTwinsage Glintstone Crown
armorNot yet verified
Elden RingTwo Fingers Heirloom
talismanVerified
Elden RingTwo Fingers' Prayerbook
itemVerified
Shadow of the ErdtreeTwo-Handed Sword Talisman
talismanNot yet verified
Shadow of the ErdtreeTwo-Headed Turtle Talisman
talismanVerified
Elden RingUchigatana
weaponPartially verified
Elden RingUnalloyed Gold Needle
itemNot yet verified
Elden RingUplifting Aromatic
itemNot yet verified
Elden RingUpper-Class Robe
armorPartially verified
Elden RingUrumi
weaponVerified
Elden RingVagabond Knight Armor
armorNot yet verified
Elden RingVagabond Knight Armor (Altered)
armorNot yet verified
Elden RingVagabond Knight Gauntlets
armorNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.