Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingSpirit Calling Bell
itemNot yet verified
Shadow of the ErdtreeSpirit Glaive
weaponVerified
Shadow of the ErdtreeSpirit Raisin
itemNot yet verified
Shadow of the ErdtreeSpirit Sword
weaponVerified
Elden RingSpiritflame Arrow
ammunitionPartially verified
Shadow of the ErdtreeSpiritgrave Stone
itemPartially verified
Shadow of the ErdtreeSpread Crossbow
weaponVerified
Elden RingSpread Out
itemNot yet verified
Shadow of the ErdtreeSpritestone
itemNot yet verified
Shadow of the ErdtreeSt. Trina Disciple's Cookbook [1]
itemVerified
Shadow of the ErdtreeSt. Trina Disciple's Cookbook [2]
itemVerified
Shadow of the ErdtreeSt. Trina Disciple's Cookbook [3]
itemVerified
Elden RingSt. Trina's Arrow
ammunitionPartially verified
Shadow of the ErdtreeSt. Trina's Blossom
armorNot yet verified
Shadow of the ErdtreeSt. Trina's Smile
talismanNot yet verified
Elden RingSt. Trina's Torch
weaponVerified
Elden RingStaff of Loss
weaponVerified
Elden RingStaff of the Avatar
weaponNot yet verified
Shadow of the ErdtreeStaff of the Great Beyond
weaponNot yet verified
Elden RingStaff of the Guilty
weaponNot yet verified
Elden RingStalwart Horn Charm
talismanVerified
Elden RingStalwart Horn Charm +1
talismanVerified
Shadow of the ErdtreeStalwart Horn Charm +2
talismanVerified
Elden RingStanching Boluses
itemPartially verified
Elden RingStar Fist
weaponVerified
Shadow of the ErdtreeStar-Lined Sword
weaponNot yet verified
Elden RingStargazer Heirloom
talismanVerified
Elden RingStarlight Shards
itemPartially verified
Elden RingStarscourge Greatsword
weaponNot yet verified
Elden RingStarscourge Heirloom
talismanNot yet verified
Elden RingSteel-Wire Torch
weaponVerified
Elden RingStimulating Boluses
itemPartially verified
Elden RingStone Club
weaponNot yet verified
Shadow of the ErdtreeStone-Sheathed Sword
weaponNot yet verified
Elden RingStonebarb Cracked Tear
itemNot yet verified
Elden RingStonesword Key
itemPartially verified
Shadow of the ErdtreeStorehouse Cross Message
itemPartially verified
Shadow of the ErdtreeStoreroom Key
itemVerified
Elden RingStormhawk Axe
weaponPartially verified
Elden RingStormhawk Feather
itemPartially verified
Elden RingStormwing Bone Arrow
ammunitionNot yet verified
Elden RingStrength-knot Crystal Tear
itemVerified
Elden RingStrength!
itemNot yet verified
Elden RingString
itemPartially verified
Shadow of the ErdtreeString-Seller's Bell Bearing
itemVerified
Elden RingStrip of White Flesh
itemPartially verified
Elden RingSun Realm Shield
shieldNot yet verified
Shadow of the ErdtreeSunwarmth Stone
itemPartially verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.