Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingRemembrance of the Black Blade
itemNot yet verified
Elden RingRemembrance of the Blasphemous
itemNot yet verified
Elden RingRemembrance of the Blood Lord
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Dancing Lion
itemNot yet verified
Elden RingRemembrance of the Dragonlord
itemNot yet verified
Elden RingRemembrance of the Fire Giant
itemNot yet verified
Elden RingRemembrance of the Full Moon Queen
itemNot yet verified
Elden RingRemembrance of the Grafted
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Impaler
itemNot yet verified
Elden RingRemembrance of the Lichdragon
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Lord of Frenzied Flame
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Mother of Fingers
itemNot yet verified
Elden RingRemembrance of the Naturalborn
itemNot yet verified
Elden RingRemembrance of the Omen King
itemNot yet verified
Elden RingRemembrance of the Regal Ancestor
itemNot yet verified
Elden RingRemembrance of the Rot Goddess
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Saint of the Bud
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Shadow Sunflower
itemNot yet verified
Elden RingRemembrance of the Starscourge
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Twin Moon Knight
itemNot yet verified
Shadow of the ErdtreeRemembrance of the Wild Boar Rider
itemNot yet verified
Shadow of the ErdtreeRepeating Crossbow
weaponVerified
Elden RingRest
itemNot yet verified
Shadow of the ErdtreeRetaliatory Crossed-Tree
talismanNot yet verified
Shadow of the ErdtreeRevered Spirit Ash
itemPartially verified
Elden RingReverential Bow
itemNot yet verified
Elden RingRickety Shield
shieldNot yet verified
Elden RingRift Shield
shieldNot yet verified
Elden RingRimed Crystal Bud
itemPartially verified
Elden RingRimed Rowa
itemPartially verified
Shadow of the ErdtreeRing of Miquella
itemNot yet verified
Elden RingRinged Finger
weaponNot yet verified
Elden RingRipple Blade
weaponNot yet verified
Elden RingRipple Crescent Halberd
weaponNot yet verified
Elden RingRitual Pot
itemPartially verified
Elden RingRitual Shield Talisman
talismanVerified
Elden RingRitual Sword Talisman
talismanVerified
Elden RingRivers of Blood
weaponNot yet verified
Elden RingRiveted Wooden Shield
shieldNot yet verified
Elden RingRoar Medallion
talismanNot yet verified
Shadow of the ErdtreeRock Heart
itemVerified
Elden RingRogier's Bell Bearing
itemNot yet verified
Elden RingRogier's Letter
itemNot yet verified
Elden RingRogier's Rapier
weaponNot yet verified
Elden RingRold Medallion
itemNot yet verified
Elden RingRonin's Armor
armorNot yet verified
Elden RingRonin's Armor (Altered)
armorNot yet verified
Elden RingRonin's Gauntlets
armorNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.