Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingGhiza's Wheel
weaponNot yet verified
Elden RingGhost Glovewort [1]
itemPartially verified
Elden RingGhost Glovewort [2]
itemPartially verified
Elden RingGhost Glovewort [3]
itemPartially verified
Elden RingGhost Glovewort [4]
itemPartially verified
Elden RingGhost Glovewort [5]
itemPartially verified
Elden RingGhost Glovewort [6]
itemPartially verified
Elden RingGhost Glovewort [7]
itemPartially verified
Elden RingGhost Glovewort [8]
itemPartially verified
Elden RingGhost Glovewort [9]
itemPartially verified
Elden RingGhost-Glovewort Picker's Bell Bearing [1]
itemVerified
Elden RingGhost-Glovewort Picker's Bell Bearing [2]
itemVerified
Elden RingGhost-Glovewort Picker's Bell Bearing [3]
itemVerified
Shadow of the ErdtreeGhostflame Bloom
itemPartially verified
Elden RingGhostflame Torch
weaponVerified
Elden RingGiant-Crusher
weaponNot yet verified
Elden RingGiant's Prayerbook
itemVerified
Elden RingGiant's Red Braid
weaponNot yet verified
Elden RingGiant's Seal
weaponVerified
Elden RingGiantsflame Fire Pot
itemNot yet verified
Elden RingGilded Foot Soldier Cap
armorNot yet verified
Elden RingGilded Greatshield
shieldNot yet verified
Elden RingGilded Iron Shield
shieldVerified
Elden RingGlaive
weaponNot yet verified
Elden RingGlass Shard
itemPartially verified
Shadow of the ErdtreeGlinting Nail
itemPartially verified
Shadow of the ErdtreeGlintslab Firefly
itemPartially verified
Elden RingGlintstone Craftsman's Cookbook [1]
itemVerified
Elden RingGlintstone Craftsman's Cookbook [2]
itemVerified
Elden RingGlintstone Craftsman's Cookbook [3]
itemVerified
Elden RingGlintstone Craftsman's Cookbook [4]
itemVerified
Elden RingGlintstone Craftsman's Cookbook [5]
itemNot yet verified
Elden RingGlintstone Craftsman's Cookbook [6]
itemVerified
Elden RingGlintstone Craftsman's Cookbook [7]
itemNot yet verified
Elden RingGlintstone Craftsman's Cookbook [8]
itemVerified
Elden RingGlintstone Firefly
itemPartially verified
Elden RingGlintstone Kris
weaponNot yet verified
Elden RingGlintstone Scarab
armorNot yet verified
Elden RingGlintstone Scrap
itemPartially verified
Elden RingGlintstone Staff
weaponNot yet verified
Elden RingGlintstone Whetblade
itemVerified
Shadow of the ErdtreeGloried Attire
armorVerified
Shadow of the ErdtreeGlovewort Crystal Tear
itemNot yet verified
Elden RingGlovewort Picker's Bell Bearing [1]
itemNot yet verified
Elden RingGlovewort Picker's Bell Bearing [2]
itemNot yet verified
Elden RingGlovewort Picker's Bell Bearing [3]
itemPartially verified
Elden RingGlowstone
itemPartially verified
Elden RingGodfrey Icon
talismanNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.