Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

48 / 2349

Shadow of the Erdtree

Greatsword of Radahn (Light)

weaponNot yet verified
Shadow of the Erdtree

Greatsword of Radahn (Lord)

weaponNot yet verified
Shadow of the Erdtree

Greatsword of Solitude

weaponNot yet verified
Shadow of the Erdtree

Greaves of Night

armorVerified
Shadow of the Erdtree

Greaves of Solitude

armorNot yet verified
Elden Ring

Green Turtle Talisman

talismanVerified
Elden Ring

Greenburst Crystal Tear

itemNot yet verified
Elden Ring

Greenspill Crystal Tear

itemVerified
Elden Ring

Grossmesser

weaponNot yet verified
Elden Ring

Grovel For Mercy

itemNot yet verified
Elden Ring

Guardian Bracers

armorNot yet verified
Elden Ring

Guardian Garb

armorNot yet verified
Elden Ring

Guardian Garb (Full Bloom)

armorNot yet verified
Elden Ring

Guardian Greaves

armorNot yet verified
Elden Ring

Guardian Mask

armorNot yet verified
Elden Ring

Guardian's Swordspear

weaponNot yet verified
Elden Ring

Guilty Hood

armorPartially verified
Elden Ring

Haima Glintstone Crown

armorNot yet verified
Elden Ring

Halberd

weaponNot yet verified
Elden Ring

Haligbone Arrow

ammunitionNot yet verified
Elden Ring

Haligbone Arrow (Fletched)

ammunitionNot yet verified
Elden Ring

Haligbone Bolt

ammunitionNot yet verified
Elden Ring

Haligdrake Talisman

talismanVerified
Elden Ring

Haligdrake Talisman +1

talismanVerified
Elden Ring

Haligdrake Talisman +2

talismanVerified
Elden Ring

Haligtree Crest Greatshield

shieldNot yet verified
Elden Ring

Haligtree Crest Surcoat

armorNot yet verified
Elden Ring

Haligtree Gauntlets

armorNot yet verified
Elden Ring

Haligtree Greaves

armorNot yet verified
Elden Ring

Haligtree Helm

armorNot yet verified
Elden Ring

Haligtree Knight Armor

armorNot yet verified
Elden Ring

Haligtree Knight Armor (Altered)

armorNot yet verified
Elden Ring

Haligtree Knight Gauntlets

armorNot yet verified
Elden Ring

Haligtree Knight Greaves

armorNot yet verified
Elden Ring

Haligtree Knight Helm

armorVerified
Elden Ring

Haligtree Secret Medallion (Left)

itemPartially verified
Elden Ring

Haligtree Secret Medallion (Right)

itemNot yet verified
Elden Ring

Halo Scythe

weaponNot yet verified
Elden Ring

Hammer

weaponVerified
Elden Ring

Hammer Talisman

talismanNot yet verified
Elden Ring

Hand Axe

weaponNot yet verified
Elden Ring

Hand Ballista

weaponVerified
Elden Ring

Hand of Malenia

weaponNot yet verified
Elden Ring

Harp Bow

weaponVerified
Elden Ring

Hawk Crest Wooden Shield

shieldVerified
Shadow of the Erdtree

Heart of Bayle

itemNot yet verified
Elden Ring

Heartening Cry

itemNot yet verified
Elden Ring

Heater Shield

shieldNot yet verified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.