Items
Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.
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Shadow of the ErdtreeGreatsword of Radahn (Light)
weaponNot yet verified
Shadow of the ErdtreeGreatsword of Radahn (Lord)
weaponNot yet verified
Shadow of the ErdtreeGreatsword of Solitude
weaponNot yet verified
Shadow of the ErdtreeGreaves of Night
armorVerified
Shadow of the ErdtreeGreaves of Solitude
armorNot yet verified
Elden RingGreen Turtle Talisman
talismanVerified
Elden RingGreenburst Crystal Tear
itemNot yet verified
Elden RingGreenspill Crystal Tear
itemVerified
Elden RingGrossmesser
weaponNot yet verified
Elden RingGrovel For Mercy
itemNot yet verified
Elden RingGuardian Bracers
armorNot yet verified
Elden RingGuardian Garb
armorNot yet verified
Elden RingGuardian Garb (Full Bloom)
armorNot yet verified
Elden RingGuardian Greaves
armorNot yet verified
Elden RingGuardian Mask
armorNot yet verified
Elden RingGuardian's Swordspear
weaponNot yet verified
Elden RingGuilty Hood
armorPartially verified
Elden RingHaima Glintstone Crown
armorNot yet verified
Elden RingHalberd
weaponNot yet verified
Elden RingHaligbone Arrow
ammunitionNot yet verified
Elden RingHaligbone Arrow (Fletched)
ammunitionNot yet verified
Elden RingHaligbone Bolt
ammunitionNot yet verified
Elden RingHaligdrake Talisman
talismanVerified
Elden RingHaligdrake Talisman +1
talismanVerified
Elden RingHaligdrake Talisman +2
talismanVerified
Elden RingHaligtree Crest Greatshield
shieldNot yet verified
Elden RingHaligtree Crest Surcoat
armorNot yet verified
Elden RingHaligtree Gauntlets
armorNot yet verified
Elden RingHaligtree Greaves
armorNot yet verified
Elden RingHaligtree Helm
armorNot yet verified
Elden RingHaligtree Knight Armor
armorNot yet verified
Elden RingHaligtree Knight Armor (Altered)
armorNot yet verified
Elden RingHaligtree Knight Gauntlets
armorNot yet verified
Elden RingHaligtree Knight Greaves
armorNot yet verified
Elden RingHaligtree Knight Helm
armorVerified
Elden RingHaligtree Secret Medallion (Left)
itemPartially verified
Elden RingHaligtree Secret Medallion (Right)
itemNot yet verified
Elden RingHalo Scythe
weaponNot yet verified
Elden RingHammer
weaponVerified
Elden RingHammer Talisman
talismanNot yet verified
Elden RingHand Axe
weaponNot yet verified
Elden RingHand Ballista
weaponVerified
Elden RingHand of Malenia
weaponNot yet verified
Elden RingHarp Bow
weaponVerified
Elden RingHawk Crest Wooden Shield
shieldVerified
Shadow of the ErdtreeHeart of Bayle
itemNot yet verified
Elden RingHeartening Cry
itemNot yet verified
Elden RingHeater Shield
shieldNot yet verifiedAbandoned Merchant's Bell Bearing
For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.