Items

Browse database: Items. Search verified entities and use the interactive map for the base game and DLC.

48 / 2349

Shadow of the Erdtree

Frenzied Flame Pot

itemNot yet verified
Elden Ring

Frenzied Flame Seal

weaponNot yet verified
Elden Ring

Frenzied's Cookbook [1]

itemVerified
Elden Ring

Frenzied's Cookbook [2]

itemVerified
Shadow of the Erdtree

Frenzyflame Perfume Bottle

weaponVerified
Elden Ring

Frenzyflame Stone

itemPartially verified
Shadow of the Erdtree

Freyja's Armor

armorNot yet verified
Shadow of the Erdtree

Freyja's Armor (Altered)

armorNot yet verified
Shadow of the Erdtree

Freyja's Gauntlets

armorNot yet verified
Shadow of the Erdtree

Freyja's Greatsword

weaponNot yet verified
Shadow of the Erdtree

Freyja's Greaves

armorNot yet verified
Shadow of the Erdtree

Freyja's Helm

armorNot yet verified
Shadow of the Erdtree

Frozen Maggot

itemPartially verified
Elden Ring

Frozen Needle

weaponVerified
Elden Ring

Frozen Raisin

itemNot yet verified
Elden Ring

Fulgurbloom

itemPartially verified
Elden Ring

Full Moon Crossbow

weaponNot yet verified
Elden Ring

Fur Leggings

armorNot yet verified
Elden Ring

Fur Raiment

armorNot yet verified
Elden Ring

Furlcalling Finger Remedy

itemPartially verified
Elden Ring

Furled Finger's Trick-Mirror

talismanNot yet verified
Shadow of the Erdtree

Furnace Keeper's Note

itemPartially verified
Shadow of the Erdtree

Furnace Visage

itemPartially verified
Shadow of the Erdtree

Gaius's Armor

armorNot yet verified
Shadow of the Erdtree

Gaius's Gauntlets

armorNot yet verified
Shadow of the Erdtree

Gaius's Greaves

armorNot yet verified
Shadow of the Erdtree

Gaius's Helm

armorNot yet verified
Shadow of the Erdtree

Gaol Lower Level Key

itemNot yet verified
Shadow of the Erdtree

Gaol Upper Level Key

itemNot yet verified
Elden Ring

Gargoyle's Black Axe

weaponNot yet verified
Elden Ring

Gargoyle's Black Blades

weaponNot yet verified
Elden Ring

Gargoyle's Black Halberd

weaponNot yet verified
Elden Ring

Gargoyle's Blackblade

weaponNot yet verified
Elden Ring

Gargoyle's Great Axe

weaponNot yet verified
Elden Ring

Gargoyle's Greatsword

weaponNot yet verified
Elden Ring

Gargoyle's Halberd

weaponNot yet verified
Elden Ring

Gargoyle's Twinblade

weaponNot yet verified
Shadow of the Erdtree

Gas Stone

itemNot yet verified
Elden Ring

Gauntlets

armorNot yet verified
Shadow of the Erdtree

Gauntlets of Night

armorVerified
Shadow of the Erdtree

Gauntlets of Solitude

armorNot yet verified
Shadow of the Erdtree

Gazing Finger

weaponNot yet verified
Elden Ring

Gelmir Glintstone Staff

weaponNot yet verified
Elden Ring

Gelmir Knight Armor

armorPartially verified
Elden Ring

Gelmir Knight Armor (Altered)

armorNot yet verified
Elden Ring

Gelmir Knight Gauntlets

armorVerified
Elden Ring

Gelmir Knight Greaves

armorVerified
Elden Ring

Gelmir Knight Helm

armorVerified

Abandoned Merchant's Bell Bearing

For Abandoned Merchant's Bell Bearing, begin with these recorded details: Weight: 0, Maximum held: 1, and Maximum stored: 1. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

Related entries to examine include Abandoned Merchant. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.