Skills & Magic

Browse database: Skills & Magic. Search verified entities and use the interactive map for the base game and DLC.

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Elden Ring

Briars of Sin

sorceryNot yet verified
Elden Ring

Bubble Shower

weapon-skillVerified
Elden Ring

Buckler Parry

weapon-skillVerified
Elden Ring

Burn, O Flame!

incantationNot yet verified
Elden Ring

Cannon of Haima

sorceryVerified
Elden Ring

Carian Grandeur

weapon-skillVerified
Elden Ring

Carian Greatsword

sorceryNot yet verified
Elden Ring

Carian Greatsword

weapon-skillVerified
Elden Ring

Carian Phalanx

sorceryNot yet verified
Elden Ring

Carian Piercer

sorceryNot yet verified
Elden Ring

Carian Retaliation

sorceryNot yet verified
Elden Ring

Carian Retaliation

weapon-skillVerified
Elden Ring

Carian Slicer

sorceryNot yet verified
Shadow of the Erdtree

Carian Sovereignty

weapon-skillVerified
Elden Ring

Catch Flame

incantationNot yet verified
Elden Ring

Charge Forth

weapon-skillVerified
Shadow of the Erdtree

Cherishing Fingers

sorceryNot yet verified
Elden Ring

Chilling Mist

weapon-skillVerified
Elden Ring

Claw Flick

weapon-skillVerified
Elden Ring

Clayman Ashes

spirit-ashVerified
Elden Ring

Cleanrot Knight Finlay

spirit-ashVerified
Elden Ring

Collapsing Stars

sorceryNot yet verified
Elden Ring

Comet

sorceryNot yet verified
Elden Ring

Comet Azur

sorceryNot yet verified
Elden Ring

Contagious Fury

weapon-skillVerified
Elden Ring

Corpse Piler

weapon-skillVerified
Elden Ring

Corpse Wax Cutter

weapon-skillVerified
Elden Ring

Cragblade

weapon-skillVerified
Elden Ring

Crystal Barrage

sorceryNot yet verified
Elden Ring

Crystal Burst

sorceryNot yet verified
Elden Ring

Crystal Release

sorceryNot yet verified
Elden Ring

Crystal Torrent

sorceryNot yet verified
Elden Ring

Crystalian Ashes

spirit-ashVerified
Elden Ring

Cure Poison

incantationNot yet verified
Shadow of the Erdtree

Curseblade Meera

spirit-ashNot yet verified
Elden Ring

Cursed-Blood Slice

weapon-skillVerified
Elden Ring

Darkness

incantationNot yet verified
Shadow of the Erdtree

Darkness

weapon-skillVerified
Shadow of the Erdtree

Deadly Dance

weapon-skillVerified
Elden Ring

Deadly Poison Spray

weapon-skillVerified
Elden Ring

Death Flare

weapon-skillVerified
Elden Ring

Death Lightning

incantationNot yet verified
Elden Ring

Demi-Human Ashes

spirit-ashNot yet verified
Shadow of the Erdtree

Demi-Human Swordsman Yosh

spirit-ashNot yet verified
Elden Ring

Depraved Perfumer Carmaan

spirit-ashVerified
Elden Ring

Destined Death

weapon-skillVerified
Elden Ring

Determination

weapon-skillVerified
Shadow of the Erdtree

Devonia's Vortex

weapon-skillVerified

Adula's Moonblade

For Adula's Moonblade, begin with these recorded details: FP: 22, Stamina cost: 22, Memory slots: 1, and Intelligence: 32. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.

For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.

Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.

Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.