Regions
Browse database: Regions. Search verified entities and use the interactive map for the base game and DLC.
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Shaman Village
placeVerifiedElden RingSiofra Aqueduct
placeVerifiedElden RingSiofra River Well
locationVerifiedElden RingSlumbering Wolf's Shack
locationVerifiedElden RingSmoldering Church
locationVerifiedShadow of the ErdtreeSouthern Nameless Mausoleum
placeVerifiedElden RingSt. Trina's Hideaway
shackVerifiedElden RingStarfall Crater
landmarkVerifiedElden RingStargazers' Ruins
locationVerifiedElden RingStormcaller Church
locationVerifiedElden RingStormgate
locationVerifiedElden RingStormhill
locationVerifiedElden RingStormhill Evergaol
locationVerifiedElden RingStormhill Shack
locationVerifiedElden RingStranded Graveyard
locationVerifiedElden RingStreet of Sages Ruins
locationVerifiedElden RingSummonwater Village
locationVerifiedShadow of the ErdtreeSuppressing Pillar
placeVerifiedElden RingSwamp Lookout Tower
towerVerifiedElden RingSwamp of Aeonia
locationVerifiedElden RingTemple Quarter
locationVerifiedElden RingTemple Quarter
ruinsVerifiedShadow of the ErdtreeTemple Town Ruins
placeVerifiedElden RingTestu's Rise
locationVerifiedElden RingThe Four Belfries
locationVerifiedElden RingThe Rold Route
placeVerifiedElden RingThe Shaded Castle
castleVerifiedElden RingThird Church of Marika
churchVerifiedElden RingTombsward Ruins
locationVerifiedElden RingTower of Return
locationVerifiedElden RingUhl Palace Ruins
placeVerifiedElden RingUhl Palace Ruins
placeVerifiedShadow of the ErdtreeVillage of Flies
placeVerifiedElden RingVillage of the Albinaurics
villageVerifiedElden RingVillage Windmill Pasture
villageVerifiedElden RingVolcano Manor Request: Istvan
landmarkVerifiedElden RingVolcano Manor Request: Juno Hoslow
landmarkVerifiedElden RingVolcano Manor Request: Rileigh
landmarkVerifiedElden RingVolcano Manor Request: Tragoth
landmarkVerifiedElden RingVolcano Manor Request: Vargram
landmarkVerifiedElden RingWarmaster's Shack
locationVerifiedElden RingWaypoint Ruins
ruinsVerifiedElden RingWeeping Evergaol
locationVerifiedElden RingWeeping Peninsula
world-regionVerifiedElden RingWest Windmill Pasture
villageVerifiedShadow of the ErdtreeWestern Nameless Mausoleum
placeVerifiedShadow of the ErdtreeWhipping Hut
placeVerifiedElden RingWitchbane Ruins
ruinsVerifiedAbandoned Ailing Village
For Abandoned Ailing Village, begin with these recorded details: Dungeons: 0, Bosses: 0, and Items: 0. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Realm of Shadow. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.