Creatures
Browse database: Creatures. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingHermit Merchant
npcVerified
Shadow of the ErdtreeHornsent
npcVerified
Shadow of the ErdtreeHornsent Grandam
npcVerified
Shadow of the ErdtreeIgon
npcVerified
Elden RingImprisoned Merchant
npcVerified
Elden RingInaba, Disciple of Okina
npcVerified
Elden RingInquisitor Ghiza
creatureVerified
Elden RingIrina of Morne
npcVerified
Elden RingIsolated Merchant
npcVerified
Elden RingJar-Bairn
npcVerified
Elden RingJarwight
npcVerified
Elden RingJuno Hoslow, Knight of Blood
creatureVerified
Elden RingKeeper of Forbidden Lands
npcVerified
Elden RingKenneth Haight, Limgrave Heir
npcVerified
Elden RingKnight Bernahl
npcVerified
Elden RingKnight Diallos
npcVerified
Elden RingKnight of the Great Jar
npcVerified
Elden RingLatenna the Albinauric
npcVerified
Elden RingLightseeker Hyetta
npcVerified
Shadow of the ErdtreeLogur, the Beast Claw
npcVerified
Elden RingMad Tongue Alberich
creatureVerified
Shadow of the ErdtreeMadding Hand
npcVerified
Elden RingMagnus the Beast Claw
npcVerified
Elden RingMaleigh Marais, Shaded Castle Castellan
creatureVerified
Elden RingMary, Eldest Sister
npcVerified
Elden RingMaureen, Second Sister
npcVerified
Elden RingMelina
npcVerified
Elden RingMerchant Kalé
npcVerified
Elden RingMillicent
npcVerified
Elden RingMiriel, Pastor of Vows
npcVerified
Elden RingMoongrum, Carian Knight
npcVerified
Shadow of the ErdtreeMoonrithyll, Carian Knight
npcVerified
Shadow of the ErdtreeMoore
npcVerified
Elden RingNameless White Mask
npcVerified
Shadow of the ErdtreeNeedle Knight Leda
npcVerified
Elden RingNepheli Loux, Warrior
npcVerified
Elden RingNomadic Merchant
npcVerified
Elden RingOkina
npcVerified
Elden RingOld Albus
npcVerified
Elden RingOld Knight Istvan
creatureVerified
Elden RingPatches
npcVerified
Elden RingPhillia, Towering Little Sister
npcVerified
Elden RingPidia, Carian Servant
npcVerified
Elden RingPolyanna, Adopted Daughter
npcVerified
Elden RingPolyanna, Youngest Sister
npcVerified
Elden RingPotentate Diallos
npcVerified
Elden RingPreceptor Miriam
creatureVerified
Elden RingPreceptor Seluvis
npcVerifiedAbandoned Merchant
For Abandoned Merchant, begin with these recorded details: HP: 1,282 and FP: 50. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Abandoned Merchant's Bell Bearing. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.