Bosses
Browse database: Bosses. Search verified entities and use the interactive map for the base game and DLC.
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Elden RingRoundtable Knight Vyke
bossVerified
Elden RingRoyal Knight Loretta
bossVerified
Elden RingRoyal Revenant
bossVerified
Shadow of the ErdtreeRugalea the Great Red Bear
bossVerified
Elden RingRunebear
bossVerified
Elden RingRykard, Lord of Blasphemy
bossVerified
Elden RingSanguine Noble
bossVerified
Shadow of the ErdtreeScadutree Avatar
bossVerified
Elden RingScaly Misbegotten
bossVerified
Elden RingSir Gideon Ofnir, the All-Knowing
bossVerified
Elden RingSoldier of Godrick
bossVerified
Elden RingSorcerer Rogier
bossVerified
Elden RingSpiritcaller Snail
bossVerified
Elden RingStarscourge Radahn
bossVerified
Elden RingStonedigger Troll
bossVerified
Elden RingStray Mimic Tear
bossVerified
Elden RingTibia Mariner
bossVerified
Elden RingTree Sentinel
bossVerified
Elden RingUlcerated Tree Spirit
bossVerified
Elden RingValiant Gargoyle
bossVerified
Elden RingValiant Gargoyle (Twinblade)
bossVerified
Elden RingWormface
bossVerifiedAbductor Virgin (Swinging Sickle)
For Abductor Virgin (Swinging Sickle), begin with these recorded details: HP: 1,418 and FP: 0. Read them alongside the description to see differences that a name alone cannot explain. Compare numbers only when their type and basis match. Attribute requirements, attack values, defensive effects, and reward quantities mean different things; one number cannot establish overall usefulness or encounter difficulty.
Related entries to examine include Mt. Gelmir and Volcano Manor. Check the acquisition, location, equipment, and reward sections below to see the relationship attached to each entry, then open the relevant detail. Sharing a region or a similar name does not imply identical acquisition conditions or effects. When several methods or locations are listed, inspect each against your current progress.
For equipment or skills, first compare the displayed requirements with your attributes, then review resource costs and effect conditions. Do not treat base values as results for every upgrade or equipment state. If enemies or bosses have several sets of values, check the encounter location and variant before comparing them. These details alone do not determine a recommended level or a particular combat strategy.
Before exploring, check the base-game or expansion scope, surface or underground layer, and any acquisition prerequisites. A map link is a starting point for finding a place; it does not automatically determine your save progress or collected entries. Open the related region and acquisition records to plan visits, and compare conditional rewards or one-time choices with your current game state.
Before adding this entry to a plan, check the basis of every value you compare. When several values appear, distinguish their conditions and subjects; adding or averaging them does not establish a new effect. An unlisted prerequisite is not proof that none exists. Use the available description and values as a starting point, then compare them with the actual equipment, use, or visit in your game so that resources for different purposes are not mixed.